Just plugging along with the Age of the Phoenix video game using the Unreal Engine. Now I know why game companies have lots of employees. Asset creation, quest design, etc. take sooo long in comparison to the coding! Chapter 11 rewrite done! Now onto Chapter 12. I am finally using Dragon Naturally Speaking to dictate … Continue reading Update: Age of the Phoenix Video game and Final Draft of Book 1
Age of the Phoenix RPG
Still working on the Age of the Phoenix RPG using Unreal Engine 4. I love this game engine. Nice integration of C++ and with visual coding with Blueprints. I am still working on the HUD obviously! 🙂
Training My Dragon
I’m transferring Book 3 from the written word to the typed word in Scrivener. I love training my Dragon!